Quaterniond.setFromNormalized

Set this quaternion to be a representation of the rotational component of the given matrix.

@param mat the matrix whose rotational component is used to set this quaternion @return this

  1. Quaterniond setFromNormalized(Matrix4x3d mat)
  2. Quaterniond setFromNormalized(Matrix4d mat)
  3. Quaterniond setFromNormalized(Matrix3d mat)
    struct Quaterniond
    ref public return
    setFromNormalized

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