Matrix4x3d.set
- Matrix4x3d set(Matrix4x3d m)
- Matrix4x3d set(Matrix4d m)
- Matrix4x3d set(Matrix3d mat)
- Matrix4x3d set(Vector3d col0, Vector3d col1, Vector3d col2, Vector3d col3)
- Matrix4x3d set(AxisAngle4d axisAngle)
- Matrix4x3d set(Quaterniond q)
- Matrix4x3d set(double m00, double m01, double m02, double m10, double m11, double m12, double m20, double m21, double m22, double m30, double m31, double m32)
- Matrix4x3d set(double[] m, int off)
- Matrix4x3d set(double[] m)
doml matrix_4x3d Matrix4x3d
constructorsfunctionsstatic variablesvariables
Set the values in the matrix using a double array that contains the matrix elements in column-major order. <p> The results will look like this:<br><br>
0, 3, 6, 9<br> 1, 4, 7, 10<br> 2, 5, 8, 11<br>
@see #set(double[], int)
@param m the array to read the matrix values from @return this