Matrix4x3d.fma

Component-wise add <code>this</code> and <code>other</code> by first multiplying each component of <code>other</code> by <code>otherFactor</code> and adding that result to <code>this</code>. <p> The matrix <code>other</code> will not be changed.

@param other the other matrix @param otherFactor the factor to multiply each of the other matrix's components @return this

  1. Matrix4x3d fma(Matrix4x3d other, double otherFactor)
    struct Matrix4x3d
    ref public return
    fma
  2. Matrix4x3d fma(Matrix4x3d other, double otherFactor, Matrix4x3d dest)

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