Matrix4x3d.this

Create a new 4x4 matrix using the supplied double values.

@param m00 the value of m00 @param m01 the value of m01 @param m02 the value of m02 @param m10 the value of m10 @param m11 the value of m11 @param m12 the value of m12 @param m20 the value of m20 @param m21 the value of m21 @param m22 the value of m22 @param m30 the value of m30 @param m31 the value of m31 @param m32 the value of m32

  1. this(Matrix4x3d mat)
  2. this(Matrix3d mat)
  3. this(double m00, double m01, double m02, double m10, double m11, double m12, double m20, double m21, double m22, double m30, double m31, double m32)
    struct Matrix4x3d
    this
    (
    double m00
    ,
    double m01
    ,
    double m02
    ,
    double m10
    ,
    double m11
    ,
    double m12
    ,
    double m20
    ,
    double m21
    ,
    double m22
    ,
    double m30
    ,
    double m31
    ,
    double m32
    )

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