Matrix4d.rotateAround

Undocumented in source. Be warned that the author may not have intended to support it.
  1. Matrix4d rotateAround(Quaterniond quat, double ox, double oy, double oz)
  2. Matrix4d rotateAround(Quaterniond quat, double ox, double oy, double oz, Matrix4d dest)
    struct Matrix4d
    rotateAround
    (,
    double ox
    ,
    double oy
    ,
    double oz
    ,)

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