Matrix4d.fma4x3

Component-wise add the upper 4x3 submatrices of <code>this</code> and <code>other</code> by first multiplying each component of <code>other</code>'s 4x3 submatrix by <code>otherFactor</code> and adding that result to <code>this</code>. <p> The matrix <code>other</code> will not be changed.

@param other the other matrix @param otherFactor the factor to multiply each of the other matrix's 4x3 components @return this

  1. Matrix4d fma4x3(Matrix4d other, double otherFactor)
    struct Matrix4d
    ref return
    fma4x3
  2. Matrix4d fma4x3(Matrix4d other, double otherFactor, Matrix4d dest)

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