Matrix4d.pick

Undocumented in source. Be warned that the author may not have intended to support it.
  1. Matrix4d pick(double x, double y, double width, double height, int[] viewport, Matrix4d dest)
    struct Matrix4d
    pick
    (
    double x
    ,
    double y
    ,
    double width
    ,
    double height
    ,
    int[] viewport
    ,)
  2. Matrix4d pick(double x, double y, double width, double height, int[] viewport)

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