Matrix4d.arcball

Apply an arcball view transformation to this matrix with the given <code>radius</code> and <code>center</code> position of the arcball and the specified X and Y rotation angles. <p> This method is equivalent to calling: <code>translate(0, 0, -radius).rotateX(angleX).rotateY(angleY).translate(-center.x, -center.y, -center.z)</code>

@param radius the arcball radius @param center the center position of the arcball @param angleX the rotation angle around the X axis in radians @param angleY the rotation angle around the Y axis in radians @return this

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