Test whether the plane with the general plane equation <i>a*x + b*y + c*z + d = 0</i> intersects the sphere moving from center
position <code>(t0X, t0Y, t0Z)</code> to <code>(t1X, t1Y, t1Z)</code> and having the given <code>radius</code>.
<p>
The normal vector <code>(a, b, c)</code> of the plane equation needs to be normalized.
<p>
Reference: Book "Real-Time Collision Detection" chapter 5.5.3 "Intersecting Moving Sphere Against Plane"
@param a
the x factor in the plane equation
@param b
the y factor in the plane equation
@param c
the z factor in the plane equation
@param d
the constant in the plane equation
@param t0X
the x coordinate of the start position of the sphere
@param t0Y
the y coordinate of the start position of the sphere
@param t0Z
the z coordinate of the start position of the sphere
@param r
the sphere's radius
@param t1X
the x coordinate of the end position of the sphere
@param t1Y
the y coordinate of the end position of the sphere
@param t1Z
the z coordinate of the end position of the sphere
@return <code>true</code> if the sphere intersects the plane; <code>false</code> otherwise
Test whether the plane with the general plane equation <i>a*x + b*y + c*z + d = 0</i> intersects the sphere moving from center position <code>(t0X, t0Y, t0Z)</code> to <code>(t1X, t1Y, t1Z)</code> and having the given <code>radius</code>. <p> The normal vector <code>(a, b, c)</code> of the plane equation needs to be normalized. <p> Reference: Book "Real-Time Collision Detection" chapter 5.5.3 "Intersecting Moving Sphere Against Plane"
@param a the x factor in the plane equation @param b the y factor in the plane equation @param c the z factor in the plane equation @param d the constant in the plane equation @param t0X the x coordinate of the start position of the sphere @param t0Y the y coordinate of the start position of the sphere @param t0Z the z coordinate of the start position of the sphere @param r the sphere's radius @param t1X the x coordinate of the end position of the sphere @param t1Y the y coordinate of the end position of the sphere @param t1Z the z coordinate of the end position of the sphere @return <code>true</code> if the sphere intersects the plane; <code>false</code> otherwise