testAabAab

Test whether the axis-aligned box with minimum corner <code>(minXA, minYA, minZA)</code> and maximum corner <code>(maxXA, maxYA, maxZA)</code> intersects the axis-aligned box with minimum corner <code>(minXB, minYB, minZB)</code> and maximum corner <code>(maxXB, maxYB, maxZB)</code>.

@param minXA the x coordinate of the minimum corner of the first axis-aligned box @param minYA the y coordinate of the minimum corner of the first axis-aligned box @param minZA the z coordinate of the minimum corner of the first axis-aligned box @param maxXA the x coordinate of the maximum corner of the first axis-aligned box @param maxYA the y coordinate of the maximum corner of the first axis-aligned box @param maxZA the z coordinate of the maximum corner of the first axis-aligned box @param minXB the x coordinate of the minimum corner of the second axis-aligned box @param minYB the y coordinate of the minimum corner of the second axis-aligned box @param minZB the z coordinate of the minimum corner of the second axis-aligned box @param maxXB the x coordinate of the maximum corner of the second axis-aligned box @param maxYB the y coordinate of the maximum corner of the second axis-aligned box @param maxZB the z coordinate of the maximum corner of the second axis-aligned box @return <code>true</code> iff both axis-aligned boxes intersect; <code>false</code> otherwise

  1. bool testAabAab(double minXA, double minYA, double minZA, double maxXA, double maxYA, double maxZA, double minXB, double minYB, double minZB, double maxXB, double maxYB, double maxZB)
    public static
    bool
    testAabAab
    (
    double minXA
    ,
    double minYA
    ,
    double minZA
    ,
    double maxXA
    ,
    double maxYA
    ,
    double maxZA
    ,
    double minXB
    ,
    double minYB
    ,
    double minZB
    ,
    double maxXB
    ,
    double maxYB
    ,
    double maxZB
    )
  2. bool testAabAab(Vector3d minA, Vector3d maxA, Vector3d minB, Vector3d maxB)

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