Determine the closest point on the triangle with the vertices <code>v0</code>, <code>v1</code>, <code>v2</code>
between that triangle and the given point <code>p</code> and store that point into the given <code>result</code>.
<p>
Additionally, this method returns whether the closest point is a vertex ({@link #POINT_ON_TRIANGLE_VERTEX_0}, {@link #POINT_ON_TRIANGLE_VERTEX_1}, {@link #POINT_ON_TRIANGLE_VERTEX_2})
of the triangle, lies on an edge ({@link #POINT_ON_TRIANGLE_EDGE_01}, {@link #POINT_ON_TRIANGLE_EDGE_12}, {@link #POINT_ON_TRIANGLE_EDGE_20})
or on the {@link #POINT_ON_TRIANGLE_FACE face} of the triangle.
<p>
Reference: Book "Real-Time Collision Detection" chapter 5.1.5 "Closest Point on Triangle to Point"
@param v0
the first vertex of the triangle
@param v1
the second vertex of the triangle
@param v2
the third vertex of the triangle
@param p
the point
@param result
will hold the closest point
@return one of {@link #POINT_ON_TRIANGLE_VERTEX_0}, {@link #POINT_ON_TRIANGLE_VERTEX_1}, {@link #POINT_ON_TRIANGLE_VERTEX_2},
{@link #POINT_ON_TRIANGLE_EDGE_01}, {@link #POINT_ON_TRIANGLE_EDGE_12}, {@link #POINT_ON_TRIANGLE_EDGE_20} or
{@link #POINT_ON_TRIANGLE_FACE}
Determine the closest point on the triangle with the vertices <code>v0</code>, <code>v1</code>, <code>v2</code> between that triangle and the given point <code>p</code> and store that point into the given <code>result</code>. <p> Additionally, this method returns whether the closest point is a vertex ({@link #POINT_ON_TRIANGLE_VERTEX_0}, {@link #POINT_ON_TRIANGLE_VERTEX_1}, {@link #POINT_ON_TRIANGLE_VERTEX_2}) of the triangle, lies on an edge ({@link #POINT_ON_TRIANGLE_EDGE_01}, {@link #POINT_ON_TRIANGLE_EDGE_12}, {@link #POINT_ON_TRIANGLE_EDGE_20}) or on the {@link #POINT_ON_TRIANGLE_FACE face} of the triangle. <p> Reference: Book "Real-Time Collision Detection" chapter 5.1.5 "Closest Point on Triangle to Point"
@param v0 the first vertex of the triangle @param v1 the second vertex of the triangle @param v2 the third vertex of the triangle @param p the point @param result will hold the closest point @return one of {@link #POINT_ON_TRIANGLE_VERTEX_0}, {@link #POINT_ON_TRIANGLE_VERTEX_1}, {@link #POINT_ON_TRIANGLE_VERTEX_2}, {@link #POINT_ON_TRIANGLE_EDGE_01}, {@link #POINT_ON_TRIANGLE_EDGE_12}, {@link #POINT_ON_TRIANGLE_EDGE_20} or {@link #POINT_ON_TRIANGLE_FACE}