Matrix4d.unprojectInv
- Vector4d unprojectInv(Vector3d winCoords, int[] viewport, Vector4d dest)
- Vector4d unprojectInv(double winX, double winY, double winZ, int[] viewport, Vector4d dest)
- Vector3d unprojectInv(Vector3d winCoords, int[] viewport, Vector3d dest)
- Vector3d unprojectInv(double winX, double winY, double winZ, int[] viewport, Vector3d dest)
matrix_4d Matrix4d
constructorsfunctionsstatic variablesvariables