Multiply this matrix by the supplied <code>right</code> matrix.
<p>
If <code>M</code> is <code>this</code> matrix and <code>R</code> the <code>right</code> matrix,
then the new matrix will be <code>M * R</code>. So when transforming a
vector <code>v</code> with the new matrix by using <code>M * R * v</code>, the
transformation of the right matrix will be applied first!
<p>
This method neither assumes nor checks for any matrix properties of <code>this</code> or <code>right</code>
and will always perform a complete 4x4 matrix multiplication. This method should only be used whenever the
multiplied matrices do not have any properties for which there are optimized multiplication methods available.
@param right
the right operand of the matrix multiplication
@return this
Multiply this matrix by the supplied <code>right</code> matrix. <p> If <code>M</code> is <code>this</code> matrix and <code>R</code> the <code>right</code> matrix, then the new matrix will be <code>M * R</code>. So when transforming a vector <code>v</code> with the new matrix by using <code>M * R * v</code>, the transformation of the right matrix will be applied first! <p> This method neither assumes nor checks for any matrix properties of <code>this</code> or <code>right</code> and will always perform a complete 4x4 matrix multiplication. This method should only be used whenever the multiplied matrices do not have any properties for which there are optimized multiplication methods available.
@param right the right operand of the matrix multiplication @return this