Matrix4d.unproject
- Vector4d unproject(double winX, double winY, double winZ, int[] viewport, Vector4d dest)
- Vector3d unproject(double winX, double winY, double winZ, int[] viewport, Vector3d dest)
- Vector4d unproject(Vector3d winCoords, int[] viewport, Vector4d dest)
- Vector3d unproject(Vector3d winCoords, int[] viewport, Vector3d dest)
matrix_4d Matrix4d
constructorsfunctionsstatic variablesvariables