Matrix4d.set
- Matrix4d set(Matrix4d m)
- Matrix4d set(Matrix4x3d m)
- Matrix4d set(Matrix3d mat)
- Matrix4d set(AxisAngle4d axisAngle)
- Matrix4d set(Quaterniond q)
- Matrix4d set(double m00, double m01, double m02, double m03, double m10, double m11, double m12, double m13, double m20, double m21, double m22, double m23, double m30, double m31, double m32, double m33)
- Matrix4d set(double[] m, int off)
- Matrix4d set(double[] m)
- Matrix4d set(float[] m, int off)
- Matrix4d set(float[] m)
- Matrix4d set(Vector4d col0, Vector4d col1, Vector4d col2, Vector4d col3)
- Matrix4d set(int column, int row, double value)
matrix_4d Matrix4d
constructorsfunctionsstatic variablesvariables
Set the values in the matrix using a float array that contains the matrix elements in column-major order. <p> The results will look like this:<br><br>
0, 4, 8, 12<br> 1, 5, 9, 13<br> 2, 6, 10, 14<br> 3, 7, 11, 15<br>
@see #set(float[])
@param m the array to read the matrix values from @param off the offset into the array @return this