Matrix3d.rotateYXZ

Undocumented in source. Be warned that the author may not have intended to support it.
  1. Matrix3d rotateYXZ(Vector3d angles)
  2. Matrix3d rotateYXZ(double angleY, double angleX, double angleZ)
  3. Matrix3d rotateYXZ(double angleY, double angleX, double angleZ, Matrix3d dest)
    struct Matrix3d
    public
    rotateYXZ
    (
    double angleY
    ,
    double angleX
    ,
    double angleZ
    ,)

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