Matrix3d.rotateXYZ

Undocumented in source. Be warned that the author may not have intended to support it.
  1. Matrix3d rotateXYZ(double angleX, double angleY, double angleZ)
  2. Matrix3d rotateXYZ(double angleX, double angleY, double angleZ, Matrix3d dest)
    struct Matrix3d
    public
    rotateXYZ
    (
    double angleX
    ,
    double angleY
    ,
    double angleZ
    ,)

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