Vector3d.rotationTo

Undocumented in source. Be warned that the author may not have intended to support it.
  1. Quaterniond rotationTo(Vector3d toDir, Quaterniond dest)
  2. Quaterniond rotationTo(double toDirX, double toDirY, double toDirZ, Quaterniond dest)
    struct Vector3d
    rotationTo
    (
    double toDirX
    ,
    double toDirY
    ,
    double toDirZ
    ,)

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