Matrix4x3d.rotation

Set this matrix to a rotation matrix which rotates the given radians about a given axis. <p> The axis described by the <code>axis</code> vector needs to be a unit vector. <p> When used with a right-handed coordinate system, the produced rotation will rotate a vector counter-clockwise around the rotation axis, when viewing along the negative axis direction towards the origin. When used with a left-handed coordinate system, the rotation is clockwise.

@param angle the angle in radians @param axis the axis to rotate about @return this

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