Matrix3d.setColumn

Set the column at the given <code>column</code> index, starting with <code>0</code>.

@param column the column index in <code>[0..2]</code> @param x the first element in the column @param y the second element in the column @param z the third element in the column @return this @throws IndexOutOfBoundsException if <code>column</code> is not in <code>[0..2]</code>

  1. Matrix3d setColumn(int column, Vector3d src)
  2. Matrix3d setColumn(int column, double x, double y, double z)
    struct Matrix3d
    ref return
    setColumn
    (
    int column
    ,
    double x
    ,
    double y
    ,
    double z
    )

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