Vector4d.rotateAxis

Rotate this vector the specified radians around the given rotation axis.

@param angle the angle in radians @param x the x component of the rotation axis @param y the y component of the rotation axis @param z the z component of the rotation axis @return this

  1. Vector4d rotateAxis(double angle, double x, double y, double z)
    struct Vector4d
    ref public return
    rotateAxis
    (
    double angle
    ,
    double x
    ,
    double y
    ,
    double z
    )
  2. Vector4d rotateAxis(double angle, double aX, double aY, double aZ, Vector4d dest)

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