Vector4d.mulProject

Multiply the given matrix <code>mat</code> with this Vector4d, perform perspective division.

@param mat the matrix to multiply this vector by @return this

  1. Vector4d mulProject(Matrix4d mat, Vector4d dest)
  2. Vector4d mulProject(Matrix4d mat)
    struct Vector4d
    ref public return
    mulProject
  3. Vector3d mulProject(Matrix4d mat, Vector3d dest)

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