Vector3d.reflect

Undocumented in source. Be warned that the author may not have intended to support it.
  1. Vector3d reflect(Vector3d normal)
  2. Vector3d reflect(double x, double y, double z)
  3. Vector3d reflect(Vector3d normal, Vector3d dest)
  4. Vector3d reflect(double x, double y, double z, Vector3d dest)
    struct Vector3d
    public
    reflect
    (
    double x
    ,
    double y
    ,
    double z
    ,)

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