Vector3d.distance

Return the distance between <code>(x1, y1, z1)</code> and <code>(x2, y2, z2)</code>.

@param x1 the x component of the first vector @param y1 the y component of the first vector @param z1 the z component of the first vector @param x2 the x component of the second vector @param y2 the y component of the second vector @param z2 the z component of the second vector @return the euclidean distance

  1. double distance(Vector3d v)
  2. double distance(double x, double y, double z)
  3. double distance(double x1, double y1, double z1, double x2, double y2, double z2)
    struct Vector3d
    public static
    double
    distance
    (
    double x1
    ,
    double y1
    ,
    double z1
    ,
    double x2
    ,
    double y2
    ,
    double z2
    )

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