Matrix4d.set4x3

Set the upper 4x3 submatrix of this {@link Matrix4d} to the upper 4x3 submatrix of the given {@link Matrix4d} and don't change the other elements.

@param mat the {@link Matrix4d} @return this

  1. Matrix4d set4x3(Matrix4x3d mat)
  2. Matrix4d set4x3(Matrix4d mat)
    struct Matrix4d
    ref public return
    set4x3

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