RayAabIntersection.this

Create a new {@link RayAabIntersection} and initialize it with a ray with origin <code>(originX, originY, originZ)</code> and direction <code>(dirX, dirY, dirZ)</code>. <p> In order to change the direction and/or origin of the ray later, use {@link #set(float, float, float, float, float, float) set()}.

@see #set(float, float, float, float, float, float)

@param originX the x coordinate of the origin @param originY the y coordinate of the origin @param originZ the z coordinate of the origin @param dirX the x coordinate of the direction @param dirY the y coordinate of the direction @param dirZ the z coordinate of the direction

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