Create a new {@link FrustumRayBuilder} from the given {@link Matrix4d matrix} by extracing the matrix's frustum.
@param m the {@link Matrix4d} to create the frustum from
See Implementation
Create a new {@link FrustumRayBuilder} from the given {@link Matrix4d matrix} by extracing the matrix's frustum.
@param m the {@link Matrix4d} to create the frustum from