FrustumIntersection.PLANE_MASK_PZ

The value in a bitmask for {@link #intersectAab(float, float, float, float, float, float, int) intersectAab()} that identifies the plane with equation <code>z=1</code> when using the identity frustum.

struct FrustumIntersection
static immutable
int PLANE_MASK_PZ;

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