Set the given {@link Quaterniond} to be equivalent to this {@link AxisAngle4d} rotation.
@see Quaterniond#set(AxisAngle4d)
@param q the quaternion to set @return q
See Implementation
Set the given {@link Quaterniond} to be equivalent to this {@link AxisAngle4d} rotation.
@see Quaterniond#set(AxisAngle4d)
@param q the quaternion to set @return q