Quaterniond.fromAxisAngleRad

Set this quaternion to be a representation of the supplied axis and angle (in radians).

@param axisX the x component of the rotation axis @param axisY the y component of the rotation axis @param axisZ the z component of the rotation axis @param angle the angle in radians @return this

  1. Quaterniond fromAxisAngleRad(Vector3d axis, double angle)
  2. Quaterniond fromAxisAngleRad(double axisX, double axisY, double axisZ, double angle)
    struct Quaterniond
    ref return
    fromAxisAngleRad
    (
    double axisX
    ,
    double axisY
    ,
    double axisZ
    ,
    double angle
    )

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