Quaterniond.fromAxisAngleRad

Set this quaternion to be a representation of the supplied axis and angle (in radians).

@param axis the rotation axis @param angle the angle in radians @return this

  1. Quaterniond fromAxisAngleRad(Vector3d axis, double angle)
    struct Quaterniond
    ref return
    fromAxisAngleRad
  2. Quaterniond fromAxisAngleRad(double axisX, double axisY, double axisZ, double angle)

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