Matrix4d.invert

Invert this matrix. <p> If <code>this</code> matrix represents an {@link #isAffine() affine} transformation, such as translation, rotation, scaling and shearing, and thus its last row is equal to <code>(0, 0, 0, 1)</code>, then {@link #invertAffine()} can be used instead of this method.

@see #invertAffine()

@return this

  1. Matrix4d invert()
    struct Matrix4d
    ref return
    invert
    ()
  2. Matrix4d invert(Matrix4d dest)

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