Matrix3x2d.translation

Set this matrix to be a simple translation matrix in a two-dimensional coordinate system. <p> The resulting matrix can be multiplied against another transformation matrix to obtain an additional translation. <p> In order to apply a translation via to an already existing transformation matrix, use {@link #translate(Vector2d) translate()} instead.

@see #translate(Vector2d)

@param offset the translation @return this

  1. Matrix3x2d translation(double x, double y)
  2. Matrix3x2d translation(Vector2d offset)
    struct Matrix3x2d
    ref public return
    translation

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