Matrix3x2d.scaleLocal

Pre-multiply scaling to this matrix by scaling the base axes by the given x and y factors. <p> If <code>M</code> is <code>this</code> matrix and <code>S</code> the scaling matrix, then the new matrix will be <code>S * M</code>. So when transforming a vector <code>v</code> with the new matrix by using <code>S * M * v</code>, the scaling will be applied last!

@param x the factor of the x component @param y the factor of the y component @return this

  1. Matrix3x2d scaleLocal(double x, double y, Matrix3x2d dest)
  2. Matrix3x2d scaleLocal(double x, double y)
    struct Matrix3x2d
    ref public return
    scaleLocal
    (
    double x
    ,
    double y
    )
  3. Matrix3x2d scaleLocal(double xy, Matrix3x2d dest)
  4. Matrix3x2d scaleLocal(double xy)

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