AxisAngle4d.this

Create a new {@link AxisAngle4d} with the given values.

@param angle the angle in radians @param x the x-coordinate of the rotation axis @param y the y-coordinate of the rotation axis @param z the z-coordinate of the rotation axis

  1. this(AxisAngle4d a)
  2. this(Quaterniond q)
  3. this(double angle, double x, double y, double z)
    struct AxisAngle4d
    this
    (
    double angle
    ,
    double x
    ,
    double y
    ,
    double z
    )
  4. this(double angle, Vector3d v)

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