Set the given {@link Matrix3d} to a rotation transformation equivalent to this {@link AxisAngle4d}.
@see Matrix3f#set(AxisAngle4d)
@param m the matrix to set @return m
See Implementation
Set the given {@link Matrix3d} to a rotation transformation equivalent to this {@link AxisAngle4d}.
@see Matrix3f#set(AxisAngle4d)
@param m the matrix to set @return m