Vector4i.distanceSquared
- int distanceSquared(Vector4i v)
- int distanceSquared(int x, int y, int z, int w)
- long distanceSquared(int x1, int y1, int z1, int w1, int x2, int y2, int z2, int w2)
struct Vector4i
public static
long
distanceSquared
doml vector_4i Vector4i
constructorsfunctionsvariables
Return the squared distance between <code>(x1, y1, z1, w1)</code> and <code>(x2, y2, z2, w2)</code>.
@param x1 the x component of the first vector @param y1 the y component of the first vector @param z1 the z component of the first vector @param w1 the w component of the first vector @param x2 the x component of the second vector @param y2 the y component of the second vector @param z2 the z component of the second vector @param w2 the w component of the second vector @return the euclidean distance squared