Matrix4d.mul

Multiply this matrix by the matrix with the supplied elements. <p> If <code>M</code> is <code>this</code> matrix and <code>R</code> the <code>right</code> matrix whose elements are supplied via the parameters, then the new matrix will be <code>M * R</code>. So when transforming a vector <code>v</code> with the new matrix by using <code>M * R * v</code>, the transformation of the right matrix will be applied first!

@param r00 the m00 element of the right matrix @param r01 the m01 element of the right matrix @param r02 the m02 element of the right matrix @param r03 the m03 element of the right matrix @param r10 the m10 element of the right matrix @param r11 the m11 element of the right matrix @param r12 the m12 element of the right matrix @param r13 the m13 element of the right matrix @param r20 the m20 element of the right matrix @param r21 the m21 element of the right matrix @param r22 the m22 element of the right matrix @param r23 the m23 element of the right matrix @param r30 the m30 element of the right matrix @param r31 the m31 element of the right matrix @param r32 the m32 element of the right matrix @param r33 the m33 element of the right matrix @return this

  1. Matrix4d mul(Matrix4d right)
  2. Matrix4d mul(Matrix4d right, Matrix4d dest)
  3. Matrix4d mul(double r00, double r01, double r02, double r03, double r10, double r11, double r12, double r13, double r20, double r21, double r22, double r23, double r30, double r31, double r32, double r33)
    struct Matrix4d
    ref return
    mul
    (
    double r00
    ,
    double r01
    ,
    double r02
    ,
    double r03
    ,
    double r10
    ,
    double r11
    ,
    double r12
    ,
    double r13
    ,
    double r20
    ,
    double r21
    ,
    double r22
    ,
    double r23
    ,
    double r30
    ,
    double r31
    ,
    double r32
    ,
    double r33
    )
  4. Matrix4d mul(double r00, double r01, double r02, double r03, double r10, double r11, double r12, double r13, double r20, double r21, double r22, double r23, double r30, double r31, double r32, double r33, Matrix4d dest)
  5. Matrix4d mul(Matrix4x3d right)
  6. Matrix4d mul(Matrix4x3d right, Matrix4d dest)
  7. Matrix4d mul(Matrix3x2d right)
  8. Matrix4d mul(Matrix3x2d right, Matrix4d dest)

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