testPointTriangle

Test whether the given <code>point</code> lies inside the triangle with the vertices <code>v0</code>, <code>v1</code>, <code>v2</code>.

@param v0 the first vertex of the triangle @param v1 the second vertex of the triangle @param v2 the third vertex of the triangle @param point the point @return <code>true</code> iff the point lies inside the triangle; <code>false</code> otherwise

  1. bool testPointTriangle(double pX, double pY, double v0X, double v0Y, double v1X, double v1Y, double v2X, double v2Y)
  2. bool testPointTriangle(Vector2d point, Vector2d v0, Vector2d v1, Vector2d v2)
    static
    bool
    testPointTriangle

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